Martial Artist: Hand Painted Game Model

Another model for the Polycount weekly challenge, this time I was learning Mudbox while working on this one. I ran into some glitches but overall Mudbox was great for painting textures. I still did the majority in Photoshop CC though. The modeling was done in blender this time since I’m very fast in that application […]

Finally finished Tilda; You can download the .Blend file here.

Finally finished “Tilda”! What I started in 3ds Max I finished in blender due the final result needing to be rendered in real-time. I learn a TON doing this project so I’m happy with it despite a lot of its flaws. Next time will look a lot better for sure. The main gain is that […]