A character design commission I finished recently, first time trying a steampunk themed design. Created in Clip Studio Pro.
Friday, January 23rd, 2015 I took part my first Game Jam! And also my first time having my work in a game. It was an amazing learning and social experience and I got to meet and work with great people. After a near panic attack thinking I lost my keys minutes before I wanted to leave […]
Another model for the Polycount weekly challenge, this time I was learning Mudbox while working on this one. I ran into some glitches but overall Mudbox was great for painting textures. I still did the majority in Photoshop CC though. The modeling was done in blender this time since I’m very fast in that application […]
Finished this some time ago, just practicing painting and process. Trying to create fairly quick full color portraits for commissions and such like for my ArtCorgi. The character is Ryuuko Matoi from Kill la Kill in her initial school uniform. I seriously don’t do fan work enough. I recently finished Psycho Pass, so if I do […]
Finished the second piece for a commission at ArtCorgi you can find the first from the same person here. This one was also challenging, and I hope to get more 😀 I thought about creating a breakdown while working on this one so here you go!
I’ve been approved for Art Corgi! Art Corgi is an awesome site for taking commissions, and as a step into doing more professional work I signed up to take commissions there. Hopefully I get more great challenging work. My first completed commission is for an article which you can read here. And the commission is […]
Sketch from last night. I felt sick when u got home from work and slept till mid night so I was up all night. So I stayed up till 5 this morning painting and modeling stuff all night. I started this cause I felt like painting something since I’ve been working only in 3d for […]
Finally finished “Tilda”! What I started in 3ds Max I finished in blender due the final result needing to be rendered in real-time. I learn a TON doing this project so I’m happy with it despite a lot of its flaws. Next time will look a lot better for sure. The main gain is that […]
Some progress on the model I’m working on. It’s my first time texture painting like this so it’s a fun experience. Still in progress though. I have details like the eyes to work on and creating more contrast in the texture. I’ll try to finish the project this weekend. This character comes from deviant art by […]
A small side project to learn more about 3ds max. It is of this character on deviant art by artist Paul Kwon, the idea comes from this Polycount forum. Currently the model sits below 2000 poly’s I’ll be starting texturing and rigging soon with a hopefully nice final image 😀 Look forward to the result! Once […]
I wanted to paint my Ridge Racer car girl character so I could have an idea of how I wanted her to look in a scene. I have a good idea now for how I want to present her character, and I might do some more later. But I really should give her a name… […]
I love this phone 😀 I figured I’d take an opportunity to dump some recent sketches. It’s a great way for me too experiment with ideas and methods or different ways of drawing. I’m often so serious when I’m painting at home but working on my phone is a lot more relaxed for me. It’s […]
Been spending time the last few weeks learning zbrush to prepare for creating portfolio work. It’s a lovely application. Expect more in due time.
I’m a huge note fan ever since the one note 2 I had while working for Samsung. Here is an image I competed recently on the device and you’re sure to see more soon. If you have questions about making paintings on your note device feel free to ask in the comments!
I’ve sketched the variations of Black Rose from .hack// a few times but I haven’t painted her in color yet. This time i was working out how much time an image like this would take which was about 3 hours of active work and a few hours of tinkering on and off. I had fun […]
I’ve been a huge fan of Ridge Racer games since R4 back on the PS1. Its still one of the most gorgeous games I’ve played. I was playing around with some ideas and felt like doing something including more scenery. This one was a fair challenge for me. I had a few false starts but […]
I’ve always been a huge fan of the Black Mage in final fantasy. For this I wanted to make my own concept of one, but not anything too extravagant, just more based on the older style from Final Fantasy Tactics. The idea is making the Black Mage look little more like a excentric scientist. I […]
An image I made for a forum contest on Halloween last year. The theme was to make a horror image relating to Pandoras Box. I got a scenario in my head and had the idea of a good horror image being total invasion of personal space. This was also inspired by an old painting saw […]
A quick grayscale painting of Big Boss from Metal Gear Solid V The Phantom Pain using the recent game trailer as a reference. Had a lot of fun with this one. I streamed a portion of this on Twitch TakuChat channel, but there will be a youtube video soon enough.
A simple gray scale photoshop sketch of The Boss, took about an hour and streamed it on twitch. But you can also watch the youtube video below!